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+1 Speed Anime Escape πŸ±β€πŸ‘€

+1 Speed Anime Escape πŸ±β€πŸ‘€

A Roblox experience owned by Solo Grinding Association.

ObbyENninjaparkourspeed

Description (written by the developer; not a statement by this register)

πŸ±β€πŸ‘€ Use you NINJA SKILLS to Reach The End! ⛩️ How To Play : - Train on the Treadmill to gain SPEED πŸ‘Ÿ - Use Dash, Doube Jump and Wallrun to beat the Obstacles πŸƒ - Earn Trophies by reaching new Stages πŸ† - Unlock New Ninjas⭐ Controls: Space x2 : Double Jump E : Dash

Last updated by the developer 7 Jul 2026, 09:08 UTC.

1
playing (measured 10 Aug 2026, 17:47 UTC)
110,916
lifetime visits
90%
liked (337 πŸ‘ / 36 πŸ‘Ž)
10,348
favourites (93.3 per 1k visits)
15 June 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:474first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Magic Carpet [OP + FLY]
399 R$
x25 Ruby Treadmill
199 R$
Isshiro Otsuki
79 R$
x10 Treadmill
79 R$
x2 Wins
49 R$
Adult Naruzo
39 R$
x5 Gold Treadmill
29 R$
Starter Pack
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9015 August 2026 β€” 90 % liked25 August 2026 β€” 90 % liked4 September 2026 β€” 90 % liked14 September 2026 β€” 90 % liked24 September 2026 β€” 90 % liked4 October 2026 β€” 90 % liked14 October 2026 β€” 90 % liked24 October 2026 β€” 90 % liked15 August 202624 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 14:5390no change
14 Oct 2026, 14:5290no change
4 Oct 2026, 14:5290no change
24 Sept 2026, 14:5190no change
14 Sept 2026, 11:4690no change
4 Sept 2026, 11:4590no change
25 Aug 2026, 10:1990no change
15 Aug 2026, 10:1990first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.