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Miner Battle Tycoon

Miner Battle Tycoon

A Roblox experience owned by CLASSIC TYCOON.

TycoonEStycoonminingidle

Description (written by the developer; not a statement by this register)

Bienvenido a Miner Battle Tycoon! En este juego, construirás tu mina y subirás de nivel hasta el nivel máximo. 💵 ¡Gana más dinero para convertirte en el jugador más rico del mundo! 🪨Recoge rocas mineras para aumentar tu producción. ⛏️Recoge minerales para acelerar tu producción. 📈Compra renacimientos para adquirir mejoras. 🆙Realiza Mega Renacimientos para ganar un multiplicador.

Last updated by the developer 12 Aug 2026, 21:46 UTC.

0
playing (measured 14 Aug 2026, 14:38 UTC)
4,981
lifetime visits
58%
liked (46 👍 / 34 👎)
308
favourites (61.8 per 1k visits)
15 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 14:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Management
149 R$
Vip
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome4,196 · 0.00% win
Completed 100% · progression30 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

585958.517 August 2026 — 58 % liked27 August 2026 — 59 % liked6 September 2026 — 58 % liked17 August 20266 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–59 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Sept 2026, 23:0858-1
27 Aug 2026, 23:0059+1
17 Aug 2026, 22:5258first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.