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Case Land

Case Land

A Roblox experience owned by Velthor Studios.

SimulatorENCS2 skinscase openingtrading

Description (written by the developer; not a statement by this register)

🔫 Open real CS2 skin crates in Case Land! 170+ crates, 9,000+ real skins - knives, gloves, rifles, pistols, AWPs and more. ⚔️ BATTLE other players or bots for the biggest win 🎯 UPGRADE your skins for a shot at something better 🔄 TRADE directly with other players 💰 Buy & sell rare skins on the MARKETPLACE 📋 Complete TASKS to earn exclusive cases 📖 Track every skin you've found in the INDEX 🏆 Climb the ranks and top the LEADERBOARD 🎁 Free daily cases for everyone 📱 Works great on PC & Mobile New content added regularly. Drop in and start unboxing! 🎰 tags: cs2, csgo, cases, simulator, pc, mobile, case opening, case simulator, case opening simulator, unboxing simulator, case unboxing simulator, unboxing, knife, rifle, smg, pistol, awp, sniper, heavy, unbox, ak, glove, gloves, rare, crates, trade, upgrade, upgrader, task, tasks, money, free, skin, skins, index, case battle, battles, battle

Last updated by the developer 4 Aug 2026, 01:54 UTC.

0
playing (measured 12 Aug 2026, 11:05 UTC)
2,474
lifetime visits
91%
liked (175 👍 / 17 👎)
237
favourites (95.8 per 1k visits)
15 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 11:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$
1.5x Investor Credits
249 R$
AUTO ROLL
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Case Land! · welcome8,352 · 100.0% win
Tutorial Completed · welcome1,338 · 0.00% win
Rookie · progression118 · 0.00% win
Trader · progression73 · 0.00% win
Collector · progression50 · 0.00% win
Operative · progression25 · 0.00% win
Specialist · progression14 · 0.00% win
Insider Program Participant · other9 · 0.00% win
Expert · progression6 · 0.00% win
Elite · progression2 · 0.00% win
Champion · progression1 · 0.00% win
Legend · progression1 · 0.00% win
Guardian · progression1 · 0.00% win
Billionaire · progression1 · 0.00% win
Commander · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909190.518 August 2026 — 91 % liked7 September 2026 — 90 % liked17 September 2026 — 91 % liked27 September 2026 — 91 % liked7 October 2026 — 91 % liked17 October 2026 — 91 % liked18 August 202617 October 2026
6 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 22:1891no change
7 Oct 2026, 22:1791no change
27 Sept 2026, 22:1691no change
17 Sept 2026, 16:0791+1
7 Sept 2026, 16:0690-1
18 Aug 2026, 15:3291first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.