Hockey World
A Roblox experience owned by Hockey WorId.
SportsENsportshockeysimulation
Hockey World is a sports experience created on 2019-02-15. It has recorded 9,897,392 lifetime visits and 18,206 favorites. The current player count is 0. The title holds a 79% like percentage. It falls under the sports genre.
Description (written by the developer; not a statement by this register)
🏒Hockey World🌎 ~ A ROBLOX Hockey Experience ~ Computer Controls: https://devforum.roblox.com/t/hockey-world-legacy-controls/647565 🏆 You can become one of the best, enter the big leagues, and dominate the league or you can play at a more relaxed pace and enjoy games in public 3 on 3 servers. We have something for everyone here at Hockey World. 🚧 Please take note that the game is still very early in development and we are working to fix all bugs, so please be patient. 🎤 If you have any questions, comments, or concerns please join our communication server linked below and under the group. 👍 We also encourage you to join our group, like, and favorite the game as it helps support in the game in so many ways. If you have purchased a VIP server join through your VIP server then click play now to be teleported to your VIP server. [CREDITS] Scripting - Send_Scripts & Iogician Animating - Iogician Building - Sxduka & weststing
Last updated by the developer 19 Jul 2026, 04:29 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 20:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.