Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Banana

Banana

A Roblox experience owned by bad rage obby games.

ObbyENrage obbystagescommunity challenge

Description (written by the developer; not a statement by this register)

yum yum bananas!!! there are currently 20 stages, more will be added 1/100 people can beat this game 😱 this game built to make you rage quit 1 like = 1 year of good luck 👍 Recommended to play with friends its more fun private servers are free, they help with lag or can be used to just play with friends Tested on PC and Mobile, Console may be a bit buggy inspired by every single rage obby game ever you will probably lag if you are on a low end device, turn on performance mode in settings to help This MASTERPIECE is made by LaytonMakesStuff

Last updated by the developer 5 Jul 2026, 14:28 UTC.

0
playing (measured 11 Aug 2026, 13:51 UTC)
12,794
lifetime visits
31%
liked (449 👍 / 993 👎)
1,181
favourites (92.3 per 1k visits)
16 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

nothing
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome144,442 · 100.0% win
banana buddy · social51,774 · 96.5% win
Welcome Back · welcome36,960 · 58.0% win
Halfway · progression12,613 · 15.2% win
banana cat · collection9,231 · 9.9% win
Skull King · other8,275 · 15.5% win
Completionist · progression1,984 · 1.9% win
Luck is on your side · progression1,033 · 1.6% win
Challenge King · progression471 · 0.40% win
Banana Mode · progression15 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

274435.516 August 2026 — 44 % liked26 August 2026 — 43 % liked5 September 2026 — 43 % liked15 September 2026 — 42 % liked25 September 2026 — 32 % liked5 October 2026 — 27 % liked15 October 2026 — 30 % liked25 October 2026 — 31 % liked3116 August 202625 October 2026
8 measurements spanning 70 days, net -13. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 24–47 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 21:0431+1
15 Oct 2026, 20:5330+3
5 Oct 2026, 20:5327-5
25 Sept 2026, 20:5232-10
15 Sept 2026, 20:2342-1
5 Sept 2026, 20:2243no change
26 Aug 2026, 20:2043-1
16 Aug 2026, 20:1944first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.