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Merge a Squishy Dumplings!

Merge a Squishy Dumplings!

A Roblox experience owned by MergeThemTogether.

SimulatorENmerge mechanicsidle/tycoon elementsboss fighting

Description (written by the developer; not a statement by this register)

🥟 Welcome to Merge a Squishy Dumpling! 🥟 Merge adorable Squishy Dumplings, unlock powerful new tiers, and build the ultimate Dumpling army! ✨ 💰 Earn Cash and upgrade yourself ! 🔀 Merge Dumplings into stronger evolutions 🌟 Discover rare Gold and Diamond variants 👑 Fight giant Bosses and terrifying Hard Bosses 🪙 Earn BossCoins and unlock powerful upgrades ♻️ Rebirth to progress even further 💤 Keep earning Cash while offline 🏆 Compete, explore, and complete your collection! USE CODE : RELEASE for OP BOOSTS! Can you discover every Dumpling and become the strongest player? 🔥 👍 Like the game ⭐ Add it to your favorites 👥 Invite your friends and defeat the bosses together! tags : merge, squishy dumpling, dumpling, squishy, tycoon, fun, rebirth, rich, obby, roblox, simulator, brainrots

Last updated by the developer 9 Aug 2026, 10:33 UTC.

0
playing (measured 17 Aug 2026, 13:52 UTC)
3,573
lifetime visits
89%
liked (16 👍 / 2 👎)
34
favourites (9.5 per 1k visits)
16 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 13:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Merge!
299 R$
2x Spawn
199 R$
2x Damage
139 R$
2x Gems
139 R$
2x Cash
119 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

888988.518 August 2026 — 88 % liked28 August 2026 — 89 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 06:0789+1
18 Aug 2026, 06:0688first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.