Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Be a Bunny 🐰

Be a Bunny 🐰

A Roblox experience owned by kebab rice.

SimulatorENsimulationgrowthpvp

Description (written by the developer; not a statement by this register)

EAT carrots. GROW huge. DESTROY everyone. 🐇 🥕 Eat carrots to get bigger! 📈 Unlock powerful new carrots! ⚔️ Attack other players and steal their carrots! 💪 Rebirth to become even more powerful! 👑 Become the biggest bunny in the game! 👍 Like & ⭐ Favorite for more updates!

Last updated by the developer 8 Aug 2026, 10:56 UTC.

0
playing (measured 10 Aug 2026, 17:03 UTC)
2,634
lifetime visits
86%
liked (38 👍 / 6 👎)
36
favourites (13.7 per 1k visits)
16 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:031first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Eat
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome2,216 · 0.00% win
First Carrot · collection2,076 · 0.00% win
First Kill · progression377 · 0.00% win
A True Thief · progression40 · 0.00% win
Tester · other26 · 0.00% win
I Stand By My Carrots! · other15 · 0.00% win
A True Expedition · progression8 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

868786.518 August 2026 — 87 % liked7 September 2026 — 86 % liked27 September 2026 — 86 % liked27 October 2026 — 86 % liked18 August 202627 October 2026
4 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 20:2286no change
27 Sept 2026, 20:1586no change
7 Sept 2026, 14:2286-1
18 Aug 2026, 13:4887first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.