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πŸ‘‘ SPIRIT HALL πŸ‘‘

πŸ‘‘ SPIRIT HALL πŸ‘‘

A Roblox experience owned by DRAGON CLUB BROTHERHOOD.

OtherIDmysteryluxuryexploration

Description (written by the developer; not a statement by this register)

πŸ‘‘ SPIRIT HALL πŸ‘‘ "Where Mystery Lives Beyond the Light." Indonesia: Selamat datang di SPIRIT HALL, sebuah tempat yang lahir dari misteri, kemewahan, dan sensasi yang tak terlupakan. Di balik arsitektur megah dan atmosfer yang memikat, tersimpan dunia penuh rahasia yang menunggu untuk dijelajahi. SPIRIT HALL dikenal dengan identitasnya yang elegan namun misterius. Cahaya yang berkilauan berpadu dengan bayangan yang menyelimuti setiap sudut, menciptakan pengalaman yang penuh rasa penasaran dan daya tarik. Setiap langkah membawa Anda lebih dekat pada cerita yang belum terungkap, menghadirkan sensasi yang membuat siapa pun ingin kembali lagi. Di sini, tidak ada batas antara kenyataan dan imajinasi. Setiap pengunjung menjadi bagian dari kisah yang berbeda, sementara aura eksklusif dan penuh teka-teki menjadikan SPIRIT HALL sebagai destinasi yang tidak mudah dilupakan. ✨ Misterius. Elegan. Memikat. πŸŒ™ SPIRIT HALL β€” Beyond Mystery, Beyond Imagination.

Last updated by the developer 6 Aug 2026, 19:39 UTC.

0
playing (measured 12 Aug 2026, 03:01 UTC)
2,624
lifetime visits
95%
liked (19 πŸ‘ / 1 πŸ‘Ž)
10
favourites (3.8 per 1k visits)
16 June 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 03:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

ITEM
1,000 R$
VIP
100 R$
Theme
50 R$
Commands
40 R$
Member
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9518 August 2026 β€” 95 % liked28 August 2026 β€” 95 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 14:0695no change
18 Aug 2026, 13:5295first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.