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Would You Rather: Boys & Girls Tower! πŸ‘š

Would You Rather: Boys & Girls Tower! πŸ‘š

A Roblox experience owned by Zebb Games.

RoleplayENfashiontowerchoice-based

Description (written by the developer; not a statement by this register)

Welcome to Would You Rather: Boys & Girls Tower! Choose a door and build your outfit one step at a time πŸ’– Will you glow up… or get completely ruined?.. Every choice gives you new items: πŸ’„ hair, outfits, accessories πŸ’€ or something that will DESTROY your look Reach the end and prove you’ve got the best style πŸ’… πŸ’— Like the game + join the group for extra perks

Last updated by the developer 25 Jun 2026, 15:04 UTC.

0
playing (measured 10 Aug 2026, 20:46 UTC)
94,791
lifetime visits
74%
liked (167 πŸ‘ / 59 πŸ‘Ž)
7,641
favourites (80.6 per 1k visits)
16 June 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:461first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

[OP] ADMIN POWER πŸ€–
399 R$
[FLY] Rainbow Carpet 🌈
99 R$
[Troll] SlimeGun 🟒
64 R$
[RUN FAST] SpeedCoil πŸƒβ€β™‚οΈ
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! Β· welcome131,033 Β· 100.0% win
Congratulations! Β· welcome5,334 Β· 5.4% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

72747315 August 2026 β€” 73 % liked4 September 2026 β€” 74 % liked14 September 2026 β€” 72 % liked24 September 2026 β€” 73 % liked4 October 2026 β€” 72 % liked14 October 2026 β€” 73 % liked24 October 2026 β€” 74 % liked15 August 202624 October 2026
7 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 16:3674+1
14 Oct 2026, 16:3573+1
4 Oct 2026, 16:3472-1
24 Sept 2026, 16:3373+1
14 Sept 2026, 13:1672-2
4 Sept 2026, 13:1574+1
15 Aug 2026, 11:3473first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.