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[UPDATE 4] My Dealership

[UPDATE 4] My Dealership

A Roblox experience owned by Tycoon made us Millionaire.

TycoonENTycoonBusiness SimulationBuilding

[UPDATE 4] My Dealership is a tycoon experience created on 2026-06-16. It has accumulated 1,567,079 lifetime visits and 7,071 favorites. Currently, 247 users are playing. The experience holds a 98% like percentage. The description outlines gameplay involving building a dealership, buying containers, and earning cash.

Description (written by the developer; not a statement by this register)

🏗️ Build Your Dealership! 📦 Buy Containers 🔓 Open Them 🚗 Attract Visitors 💰 Earn Cash 📈 Be the #1 Dealership! ❤️ Thanks for Playing!

Last updated by the developer 15 Aug 2026, 16:45 UTC.

31
playing (measured 21 Aug 2026, 20:54 UTC)
1,629,283
lifetime visits
98%
liked (10,428 👍 / 186 👎)
7,632
favourites (4.7 per 1k visits)
16 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

31194112.510 August 2026 — 194 players21 August 2026 — 31 players10 August 202621 August 2026
2 measurements spanning 11 days, net -163. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 7–218 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5431-163
10 Aug 2026, 15:16194first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Big Bux Manager
699 R$
2x Cash
199 R$
2x Luck
199 R$
VIP
149 R$
Auto Collect
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9814 August 2026 — 98 % liked21 August 2026 — 98 % liked24 August 2026 — 98 % liked14 August 202624 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 12:3498no change
21 Aug 2026, 20:5498no change
14 Aug 2026, 12:3498first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.