Hyper Drive BETA
A Roblox experience owned by Sky Community ⋆.
RacingENmotorcycle simulationvehicle testingbeta version
Description (written by the developer; not a statement by this register)
Welcome to Hyper Drive, a BETA version. Any progress in money or vehicles will not be saved. The objective of this beta is to freely test the bikes, exclusively the NS200, a new experience and the first game to develop the motorcycle with original sounds and give it a street style. Explore the map and have fun with the free music radio. Standard controls: • V : Toggle camera • Shift or P: Hand brake • Q / E : Move down / up • M: Toggle transmission • Shift + P : Free camera • Ctrl : wheelie
Last updated by the developer 13 Aug 2026, 04:15 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 05:37 | 58 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Oct 2026, 14:53 | 85 | no change |
| 5 Oct 2026, 14:51 | 85 | +1 |
| 25 Sept 2026, 14:50 | 84 | -1 |
| 15 Sept 2026, 14:49 | 85 | -6 |
| 5 Sept 2026, 14:48 | 91 | -4 |
| 26 Aug 2026, 14:47 | 95 | -2 |
| 16 Aug 2026, 14:47 | 97 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.