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Merge a Soccer Ball ⚽ [RELEASE!]

Merge a Soccer Ball ⚽ [RELEASE!]

A Roblox experience owned by Rejected Soccer.

TycoonENmerge mechanicsocceroffline earnings

Description (written by the developer; not a statement by this register)

Merge balls. Build your lineup. SCORE on everyone. ⚽💥 ⚽ Merge matching balls into BIGGER Shot Power 💰 Your balls earn CASH every second — even while you're OFFLINE! 🥅 Score BONUS GOALS for extra Cash 💥 Kick into rival goals to DAMAGE and BREAK their lineup 🛡️ LOCK your goal before they score back! 🏆 Win Cups, discover insane balls, and climb the leaderboards USE CODE: KICKOFF Can you build the strongest lineup in the stadium? Premium Players get 10% More Cash 🎮 Playable on Desktop, Mobile, Tablet. 🎮 Console Coming Soon! 🔥 REGULAR UPDATES 🔔 Join the group for codes & updates!

Last updated by the developer 2 Jul 2026, 01:29 UTC.

0
playing (measured 11 Aug 2026, 14:32 UTC)
20,688
lifetime visits
52%
liked (12 👍 / 11 👎)
30
favourites (1.5 per 1k visits)
17 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 Cash
249 R$
Auto Merge
199 R$
X2 Ball Health
199 R$
X2 Spawn
129 R$
Quick Launch
99 R$
Quick Lock
79 R$
X2 Goal Cash
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome17,729 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.