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Merge a dumpling army!

Merge a dumpling army!

A Roblox experience owned by ROVR Community.

SimulatorENmerge mechanicsidle/incrementalfantasy army

Description (written by the developer; not a statement by this register)

🥟 Merge Dumpling Army! Build the ultimate dumpling army by merging your units into stronger, rarer, and more powerful warriors! ⚔️ Merge dumplings to create stronger units 💰 Earn cash every second, even while you're offline! 🏰 Upgrade your base to expand your growing army 🎖️ Unlock powerful new dumpling units 🚀 Send your army into battle and defeat enemy bases 🔄 Rebirth for permanent boosts and faster progression Can you build the most unstoppable dumpling army and conquer them all?

Last updated by the developer 5 Jul 2026, 21:24 UTC.

0
playing (measured 11 Aug 2026, 17:33 UTC)
8,989
lifetime visits
68%
liked (13 👍 / 6 👎)
30
favourites (3.3 per 1k visits)
17 June 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 17:330first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

68727017 August 2026 — 72 % liked27 August 2026 — 68 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 12:0568-4
17 Aug 2026, 12:0172first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.