+1 Hack Per Click
A Roblox experience owned by money counter.
Clicker & idleENclickerhackingincremental
+1 Hack Per Click is a clicker-idle Roblox experience created on 2026-06-17. It has accumulated 10,234,810 lifetime visits and 25,093 favorites. Currently, 513 users are playing. The game holds a 97% like percentage. The description highlights mechanics involving hacking power, wall breaking, PC upgrades, and pet collection.
Description (written by the developer; not a statement by this register)
🔥 Welcome to +1 Hack Per Click! 💻 Every Click gives you MORE Hacking Power! 🔓 Use Hacking Power to Break Walls! 🖥️ Upgrade your PC to hack even faster! 👑 Earn Wins to become the BEST Hacker! 🐾 Collect Pets for huge boosts! 🚀 Unlock OP upgrades & dominate! 📱 Supports ALL Devices! 👍 Like & Favorite if you enjoy the game!
Last updated by the developer 31 Aug 2026, 07:42 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 2 Sept 2026, 02:50 | 98 | -9 |
| 2 Sept 2026, 01:50 | 107 | -30 |
| 2 Sept 2026, 00:50 | 137 | -30 |
| 1 Sept 2026, 23:50 | 167 | +38 |
| 1 Sept 2026, 22:50 | 129 | +1 |
| 1 Sept 2026, 21:50 | 128 | +13 |
| 1 Sept 2026, 20:50 | 115 | -8 |
| 1 Sept 2026, 19:50 | 123 | -6 |
| 1 Sept 2026, 18:50 | 129 | -50 |
| 1 Sept 2026, 17:50 | 179 | -55 |
| 1 Sept 2026, 16:50 | 234 | +8 |
| 1 Sept 2026, 15:50 | 226 | no change |
| 1 Sept 2026, 14:50 | 226 | -34 |
| 1 Sept 2026, 13:50 | 260 | +53 |
| 1 Sept 2026, 12:50 | 207 | +8 |
| 1 Sept 2026, 11:50 | 199 | +21 |
| 1 Sept 2026, 10:50 | 178 | +7 |
| 1 Sept 2026, 09:50 | 171 | -16 |
| 1 Sept 2026, 08:50 | 187 | +17 |
| 1 Sept 2026, 07:50 | 170 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 20:22 | 97 | no change |
| 2 Sept 2026, 02:50 | 97 | no change |
| 2 Sept 2026, 01:50 | 97 | no change |
| 2 Sept 2026, 00:50 | 97 | no change |
| 1 Sept 2026, 23:50 | 97 | no change |
| 1 Sept 2026, 22:50 | 97 | no change |
| 1 Sept 2026, 21:50 | 97 | no change |
| 1 Sept 2026, 20:50 | 97 | no change |
| 1 Sept 2026, 19:50 | 97 | no change |
| 1 Sept 2026, 18:50 | 97 | no change |
| 1 Sept 2026, 17:50 | 97 | no change |
| 1 Sept 2026, 16:50 | 97 | no change |
| 1 Sept 2026, 15:50 | 97 | no change |
| 1 Sept 2026, 14:50 | 97 | no change |
| 1 Sept 2026, 13:50 | 97 | no change |
| 1 Sept 2026, 12:50 | 97 | no change |
| 1 Sept 2026, 11:50 | 97 | no change |
| 1 Sept 2026, 10:50 | 97 | no change |
| 1 Sept 2026, 09:50 | 97 | no change |
| 1 Sept 2026, 08:50 | 97 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.