Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Pass the Mystery Box!

Pass the Mystery Box!

A Roblox experience owned by Shader Works.

MinigamesENminigamepartyvoice chat

Description (written by the developer; not a statement by this register)

Pass the Mystery Box is a fast-paced multiplayer minigame. Survive the ticking timer and avoid being the last one holding the box! Updated weekly! 📦 Fast-paced elimination rounds with 35+ different effects! 🎙️ Voice chat supported for maximum chaos! ⚡ Be the last player standing to win! Tags: VC, Voice Chat, Minigame, Party, Mystery Box, Multiplayer

Last updated by the developer 31 Aug 2026, 15:43 UTC.

4
playing (measured 31 Aug 2026, 15:45 UTC)
1,817
lifetime visits
65%
liked (15 👍 / 8 👎)
54
favourites (29.7 per 1k visits)
17 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
31 Aug 2026, 15:454first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
2x coins
299 R$
2x Luck
199 R$
Custom Death Sound
149 R$
Extra Daily Spin
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Take a Seat · welcome3,981 · 0.00% win
First Win! · welcome1,341 · 0.00% win
5 Wins · progression26 · 0.00% win
10 Wins · progression6 · 0.00% win
? ? ? · other6 · 0.00% win
100 Wins · progression0 · 0.00% win
50 Wins · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

62827231 August 2026 — 82 % liked10 September 2026 — 62 % liked30 September 2026 — 64 % liked30 October 2026 — 65 % liked6531 August 202630 October 2026
4 measurements spanning 60 days, net -17. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Oct 2026, 15:4765+1
30 Sept 2026, 15:4664+2
10 Sept 2026, 15:4662-20
31 Aug 2026, 15:4582first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.