[RELEASE] BitLock
A Roblox experience owned by 8dxtcp.
SportsENBlue Locksoccercareer simulation
Description (written by the developer; not a statement by this register)
BITLOCK - One Selection. One Destiny. Become the world's greatest striker. Build your career from the bottom of the Selection, face rivals who show no mercy, and prove yourself match after match in a world inspired by Blue Lock. ⚽ Your career, your choices - Create your striker, pick his playstyle, grow his stats through training, and make game-changing decisions at every key moment of the match. 🔥 Every match matters - Live real-time dilemmas during your matches: feints, shots, one-twos, one-on-ones with the keeper... your choices decide whether you score or fail. 🏆 A brutal, progressive journey - From the First Selection all the way to the Neo Egoist League, through the Second Selection's battles, Japan U-20, and the Wild Card - the last chance for the eliminated. 💀 Elimination is always one step away - Every team counts, every ranking evolves in real time. The weak fall, only the strongest survive. 👥 A living world - Dozens of other players, teams, and buildings evolve at
Last updated by the developer 10 Aug 2026, 19:07 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:15 | 9 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 27 Aug 2026, 18:07 | 77 | -6 |
| 17 Aug 2026, 17:53 | 83 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.