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Falling Keyboard!

Falling Keyboard!

A Roblox experience owned by ONPEAK.

ObbyENphysics-based obstaclesurvivalclicker rewards

Description (written by the developer; not a statement by this register)

🏃 DON’T FALL OFF THE KEYBOARD! Run across the keys before they fall! ⬇️ Every key you touch falls away 👑 Outlast every other player to WIN ✨ Earn Clicks and unlock awesome trails 🎧 Enjoy satisfying keyboard clicks and falling keys

Last updated by the developer 22 Jul 2026, 21:00 UTC.

0
playing (measured 10 Aug 2026, 16:15 UTC)
24,637
lifetime visits
66%
liked (43 👍 / 22 👎)
412
favourites (16.7 per 1k visits)
17 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Key [BEST]
299 R$
Sprinting [PERMANENT]
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

[ASMR] Falling Keys · other20,357 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

64666516 August 2026 — 64 % liked5 September 2026 — 65 % liked15 September 2026 — 66 % liked25 September 2026 — 66 % liked16 August 202625 September 2026
4 measurements spanning 40 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Sept 2026, 08:1966no change
15 Sept 2026, 06:5066+1
5 Sept 2026, 06:4965+1
16 Aug 2026, 06:4564first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.