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Mini Kingdom

Mini Kingdom

A Roblox experience owned by Part & Handle.

TycoonENkingdom buildingwave defensebase attack

Description (written by the developer; not a statement by this register)

🏰 Mini Kingdom 🏰 - You make more Income based on how many buttons you own. - You also are rewarded with money per Enemy you destroy at the end of each wave. Become the Leader of your very OWN Kingdom👑 - Train your soldiers - Attack and capture land - Unlock better units 🐞Report Bugs and Complaints on the Group Wall🐞

Last updated by the developer 10 Aug 2026, 18:41 UTC.

15
playing (measured 10 Aug 2026, 18:53 UTC)
144,723
lifetime visits
89%
liked (1,361 👍 / 167 👎)
20,673
favourites (142.8 per 1k visits)
17 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:5336first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Money
399 R$
2x Building Speed
179 R$
Custom Country!
99 R$
Auto Sell!
99 R$
2x Peasants
69 R$
Auto Collect!
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

868987.515 August 2026 — 86 % liked25 August 2026 — 86 % liked4 September 2026 — 87 % liked14 September 2026 — 87 % liked24 September 2026 — 87 % liked4 October 2026 — 88 % liked14 October 2026 — 89 % liked24 October 2026 — 89 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 12:0889no change
14 Oct 2026, 12:0789+1
4 Oct 2026, 12:0688+1
24 Sept 2026, 12:0587no change
14 Sept 2026, 09:2087no change
4 Sept 2026, 09:1887+1
25 Aug 2026, 08:3386no change
15 Aug 2026, 08:3386first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
4 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.