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Mini Kingdom

Mini Kingdom

A Roblox experience owned by Part & Handle.

TycoonENkingdom buildingwave defensebase attack

Description (written by the developer; not a statement by this register)

🏰 Mini Kingdom 🏰 - You make more Income based on how many buttons you own. - You also are rewarded with money per Enemy you destroy at the end of each wave. Become the Leader of your very OWN Kingdom👑 - Train your soldiers - Attack and capture land - Unlock better units 🐞Report Bugs and Complaints on the Group Wall🐞

Last updated by the developer 10 Aug 2026, 18:41 UTC.

15
playing (measured 10 Aug 2026, 18:53 UTC)
144,723
lifetime visits
89%
liked (1,384 👍 / 173 👎)
21,491
favourites (148.5 per 1k visits)
17 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:5336first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Money
399 R$
2x Building Speed
179 R$
Custom Country!
99 R$
Auto Sell!
99 R$
2x Peasants
69 R$
Auto Collect!
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

868987.515 August 2026 — 86 % liked25 August 2026 — 86 % liked4 September 2026 — 87 % liked14 September 2026 — 87 % liked24 September 2026 — 87 % liked4 October 2026 — 88 % liked14 October 2026 — 89 % liked24 October 2026 — 89 % liked3 November 2026 — 89 % liked15 August 20263 November 2026
9 measurements spanning 80 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Nov 2026, 12:0889no change
24 Oct 2026, 12:0889no change
14 Oct 2026, 12:0789+1
4 Oct 2026, 12:0688+1
24 Sept 2026, 12:0587no change
14 Sept 2026, 09:2087no change
4 Sept 2026, 09:1887+1
25 Aug 2026, 08:3386no change
15 Aug 2026, 08:3386first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
4 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.