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[UPD]Spin For Squishy Dumpling

[UPD]Spin For Squishy Dumpling

A Roblox experience owned by Fat man studio.

TycoonENidleclickercollection

[UPD]Spin For Squishy Dumpling is a tycoon experience created on 2026-06-18. It has accumulated 1,159,448 lifetime visits and holds 70,155 favorites. Currently, 59 users are playing. The game maintains a 98% like percentage. Players engage by purchasing dumpling chests, opening them for random items, and placing them to earn currency.

Description (written by the developer; not a statement by this register)

💸 Earn cash while offline! 💸 🥟 Welcome to Spin For Squishy Dumpling How to play: 🛒 Buy dumpling chests from the shop! ✨ Tap to open and get random dumplings! 🏠 Place them on your land to earn $$$! 💰 Buy more epic chests and make good use of your dumplings!

Last updated by the developer 10 Aug 2026, 01:33 UTC.

59
playing (measured 10 Aug 2026, 17:03 UTC)
1,159,448
lifetime visits
98%
liked (11,875 👍 / 225 👎)
72,446
favourites (62.5 per 1k visits)
18 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:03113first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Crazy Dumpling Luck
599 R$
Crazy Mutation Luck
599 R$
Double Money
399 R$
VIP
299 R$
Mutation Luck
169 R$
Dumpling Luck
159 R$
Inventory +300
59 R$
Automatic Collection
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9814 August 2026 — 98 % liked24 August 2026 — 98 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 14:4598no change
14 Aug 2026, 14:3898first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.