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Flex your Garden

Flex your Garden

A Roblox experience owned by Morningside Studios.

Description (written by the developer; not a statement by this register)

🌱 Welcome to *Flex your Garden* A game where you collect rare items & fruits and sell them in the Marketplace for Profit and make improvements to your Garden. How to play: • You will have your own customizable Garden and Farm • Purchase seeds and plant them in your land • You can sell your fruits to NPC or make bigger profits selling to other people for GOLD

Last updated by the developer 15 Aug 2026, 09:37 UTC.

0
playing (measured 19 Sept 2026, 13:00 UTC)
969
lifetime visits
82%
liked (9 👍 / 2 👎)
34
favourites (35.1 per 1k visits)
18 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Sept 2026, 13:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Golden Scythe
99 R$
Alpaca
89 R$
Apple Dragon Pet
49 R$
Pink Rocket Mount
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to your Farm! Meet your Uncle Pete · welcome118 · 0.00% win
Harvest Eggplant · collection110 · 0.00% win
Harvest Carrot · collection44 · 0.00% win
Harvest Lettuce · collection34 · 0.00% win
Harvest Wheat · collection30 · 0.00% win
Harvest Radish · collection24 · 0.00% win
Harvest Tomato · collection21 · 0.00% win
Harvest Potato · collection19 · 0.00% win
Harvest Corn · collection17 · 0.00% win
Harvest Beetroot · collection14 · 0.00% win
Harvest Strawberry · collection13 · 0.00% win
Harvest Pepper · collection13 · 0.00% win
Harvest Spinach · collection12 · 0.00% win
Harvest Sugar Cane · collection12 · 0.00% win
Harvest Broccoli · collection12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

82908619 September 2026 — 90 % liked29 September 2026 — 82 % liked19 September 202629 September 2026
2 measurements spanning 10 days, net -8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Sept 2026, 13:0182-8
19 Sept 2026, 13:0190first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.