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👑 Prison Break

👑 Prison Break

A Roblox experience owned by Immortal Game Studio.

RoleplayENprison simulationroleplaypolice vs prisoner

Prison Break is a roleplay experience created on 2019-02-16. It has accumulated 40,382,409 lifetime visits and 105,407 favorites. The current like percentage is 53. Zero users are playing at this time. The description mentions updates including furniture, cell mechanics, and weapon fixes.

Description (written by the developer; not a statement by this register)

✨ Welcome to Prison Break! ✨ [ 💡 INSTRUCTIONS ARE AVAILABLE ON GROUP DESCRIPTION 💡 ] 📙 10th UPDATE LOG 📙 (Only Available In New Servers) - Added House Furniture In Residential Area For Hanging out With Friends! - All First Floor Cells Can Now Be Use To Escape With Hammer! - Made RPG Can Damage NPCs & Multiple Targets At Once! - Fixed Sometimes Toilet Escape Pathway Won't Break! - Patched Rob & Equip Weapons From Anywhere In The World Exploit! 🔥 Live life as a prisoner, rescue or execute others. Break out of the prison and become a notorious criminal! Or unite with the police force and thrive to become the most formidable leader! 💥 The decision is yours to make. ⚡️ Controls ⚡️ SHIFT = Sprint CTRL = Lock C = Crouch [ By Thai Devs Team ]

Last updated by the developer 22 Jul 2025, 10:43 UTC.

0
playing (measured 10 Aug 2026, 16:05 UTC)
40,382,409
lifetime visits
53%
liked (27,354 👍 / 23,848 👎)
105,335
favourites (2.6 per 1k visits)
16 February 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:050first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Prison Break! · welcome8,082,678 · 31.0% win
Trainee · welcome5,667,900 · 2.6% win
Newbie · welcome4,961,611 · 25.8% win
Pure Skill · other187,234 · 0.00% win
Officer · other90,769 · 0.00% win
Thug · other86,816 · 2.6% win
The Reaper · other59,631 · 0.00% win
Gangster · other34,623 · 0.00% win
Corporal · other20,326 · 0.00% win
Killing Machine · other14,857 · 0.00% win
Wicked · other14,538 · 0.00% win
Real life Batman · other8,866 · 0.00% win
Sinister · other6,939 · 0.00% win
Sergeant · other4,784 · 0.00% win
Just Another Day At Work · other2,875 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5323 August 2026 — 53 % liked2 September 2026 — 53 % liked12 September 2026 — 53 % liked2 October 2026 — 53 % liked12 October 2026 — 53 % liked22 October 2026 — 53 % liked1 November 2026 — 53 % liked23 August 20261 November 2026
7 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–54 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 15:0653no change
22 Oct 2026, 15:0453no change
12 Oct 2026, 15:0353no change
2 Oct 2026, 15:0253no change
12 Sept 2026, 14:5353no change
2 Sept 2026, 14:5053no change
23 Aug 2026, 14:4553first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

prisonbreak.fandom.com3 active editors · 58,475 edits
2,252 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.