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+1 Backflip Dumpling Escape

+1 Backflip Dumpling Escape

A Roblox experience owned by xFrozen x Cube.

ObbyENparkourobstacle coursedumpling theme

+1 Backflip Dumpling Escape is an obby experience created on 2026-06-18. It has 1,700,528 lifetime visits and 198 concurrent players. The game holds 6,710 favorites and maintains an 88% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to +1 Backflip Dumpling Escape UPDATES EVERY SATURDAY! 🏃 Flip through the obstacles 🏆 Beat levels and collect Wins as you climb higher and travel farther. 💪 Unlock powerful Dumplings to boost your Speed! LIKE the game and join the GROUP for Reward 👑

Last updated by the developer 19 Aug 2026, 01:15 UTC.

72
playing (measured 22 Aug 2026, 05:50 UTC)
1,806,893
lifetime visits
89%
liked (2,763 👍 / 359 👎)
8,197
favourites (4.5 per 1k visits)
18 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

7225816510 August 2026 — 253 players21 August 2026 — 215 players21 August 2026 — 240 players21 August 2026 — 240 players21 August 2026 — 258 players22 August 2026 — 192 players22 August 2026 — 180 players22 August 2026 — 194 players22 August 2026 — 131 players22 August 2026 — 102 players22 August 2026 — 72 players10 August 202622 August 2026
11 measurements spanning 12 days, net -181. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 44–286 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 05:5072-30
22 Aug 2026, 04:50102-29
22 Aug 2026, 03:50131-63
22 Aug 2026, 02:50194+14
22 Aug 2026, 01:50180-12
22 Aug 2026, 00:50192-66
21 Aug 2026, 23:50258+18
21 Aug 2026, 22:50240no change
21 Aug 2026, 21:50240+25
21 Aug 2026, 20:54215-38
10 Aug 2026, 14:48253first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome ! · welcome1,069,219 · 64.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

888988.514 August 2026 — 88 % liked21 August 2026 — 88 % liked21 August 2026 — 88 % liked21 August 2026 — 88 % liked21 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked24 August 2026 — 89 % liked3 September 2026 — 88 % liked13 September 2026 — 88 % liked23 September 2026 — 88 % liked3 October 2026 — 88 % liked13 October 2026 — 88 % liked23 October 2026 — 89 % liked14 August 202623 October 2026
18 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 13:1889+1
13 Oct 2026, 13:1788no change
3 Oct 2026, 13:1688no change
23 Sept 2026, 13:1588no change
13 Sept 2026, 13:0588no change
3 Sept 2026, 13:0388-1
24 Aug 2026, 12:0489+1
22 Aug 2026, 05:5088no change
22 Aug 2026, 04:5088no change
22 Aug 2026, 03:5088no change
22 Aug 2026, 02:5088no change
22 Aug 2026, 01:5088no change
22 Aug 2026, 00:5088no change
21 Aug 2026, 23:5088no change
21 Aug 2026, 22:5088no change
21 Aug 2026, 21:5088no change
21 Aug 2026, 20:5488no change
14 Aug 2026, 12:0488first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.