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(THE ROARING) Cellar UTMM

(THE ROARING) Cellar UTMM

A Roblox experience owned by Cellar UTMM.

RacingENRPGBoss FightingProgression

Description (written by the developer; not a statement by this register)

Start your journey by fighting enemies, gaining EXP, and leveling up. As you get stronger, you'll unlock new areas, tougher bosses, better equipment, and more challenges. ⚔️ Defeat enemies and powerful bosses 📈 Gain EXP and increase your LV 💰 Earn Gold from battles 🎒 Collect weapons, armor, and souls 🛒 Buy stronger gear from shops 🗺️ Explore new locations and hidden areas 🔑 Find secrets scattered throughout the map 🏆 Complete challenges and achievements 👥 Team up with friends to progress faster ⭐ Unlock stronger equipment as you advance The stronger you become, the more content you'll be able to access. Keep leveling up, improving your gear, and defeating increasingly difficult bosses to continue your adventure. 👍 Like and Favorite the game to support future updates! 🔔 New content, bosses, equipment, and areas will be added over time.

Last updated by the developer 18 Aug 2026, 00:48 UTC.

89
playing (measured 22 Aug 2026, 23:50 UTC)
209,146
lifetime visits
58%
liked (388 👍 / 285 👎)
1,088
favourites (5.2 per 1k visits)
18 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

89192140.512 August 2026 — 181 players21 August 2026 — 107 players21 August 2026 — 112 players21 August 2026 — 135 players21 August 2026 — 147 players22 August 2026 — 138 players22 August 2026 — 155 players22 August 2026 — 146 players22 August 2026 — 145 players22 August 2026 — 129 players22 August 2026 — 146 players22 August 2026 — 131 players22 August 2026 — 128 players22 August 2026 — 110 players22 August 2026 — 116 players22 August 2026 — 134 players22 August 2026 — 139 players22 August 2026 — 165 players22 August 2026 — 192 players22 August 2026 — 167 players22 August 2026 — 141 players22 August 2026 — 149 players22 August 2026 — 127 players22 August 2026 — 132 players22 August 2026 — 141 players22 August 2026 — 124 players22 August 2026 — 125 players22 August 2026 — 104 players22 August 2026 — 89 players12 August 202622 August 2026
29 measurements spanning 11 days, net -92. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–207 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 29
Measured (UTC)PlayersChange
22 Aug 2026, 23:5089-15
22 Aug 2026, 22:50104-21
22 Aug 2026, 21:50125+1
22 Aug 2026, 20:50124-17
22 Aug 2026, 19:50141+9
22 Aug 2026, 18:50132+5
22 Aug 2026, 17:50127-22
22 Aug 2026, 16:50149+8
22 Aug 2026, 15:50141-26
22 Aug 2026, 14:50167-25
22 Aug 2026, 13:50192+27
22 Aug 2026, 12:50165+26
22 Aug 2026, 11:50139+5
22 Aug 2026, 10:50134+18
22 Aug 2026, 09:50116+6
22 Aug 2026, 08:50110-18
22 Aug 2026, 07:50128-3
22 Aug 2026, 06:50131-15
22 Aug 2026, 05:50146+17
22 Aug 2026, 04:50129first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

True Reset Grind
300 R$
Legend Gold Grind
250 R$
Gold Grind
100 R$
Reset Grind
100 R$
Speech Edit
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome:D · welcome39,870 · 51.3% win
??? · other3,129 · 4.6% win
X Killer · progression1,722 · 2.8% win
The Roaring Fraud · other1,588 · 2.9% win
X Replacement · other1,464 · 2.6% win
404 · other1,370 · 1.9% win
Seraphim Chaos · other1,345 · 2.6% win
??? · other1,161 · 1.5% win
Error 404 · other745 · 1.2% win
Bok Bok · other739 · 0.70% win
Meet the Owner! · other586 · 0.00% win
King of the Underground · progression572 · 0.00% win
The Core... · other572 · 1.2% win
The GameMaster · other569 · 1.1% win
Maze Master · progression175 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

555856.515 August 2026 — 55 % liked21 August 2026 — 56 % liked21 August 2026 — 56 % liked21 August 2026 — 56 % liked21 August 2026 — 56 % liked22 August 2026 — 56 % liked22 August 2026 — 56 % liked22 August 2026 — 56 % liked22 August 2026 — 56 % liked22 August 2026 — 56 % liked22 August 2026 — 56 % liked22 August 2026 — 56 % liked22 August 2026 — 56 % liked22 August 2026 — 56 % liked22 August 2026 — 56 % liked22 August 2026 — 56 % liked22 August 2026 — 56 % liked22 August 2026 — 56 % liked22 August 2026 — 56 % liked22 August 2026 — 56 % liked22 August 2026 — 56 % liked22 August 2026 — 56 % liked22 August 2026 — 56 % liked22 August 2026 — 57 % liked22 August 2026 — 56 % liked22 August 2026 — 56 % liked22 August 2026 — 56 % liked22 August 2026 — 56 % liked22 August 2026 — 56 % liked25 August 2026 — 58 % liked15 August 202625 August 2026
30 measurements spanning 10 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–58 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 30
Measured (UTC)% likedChange
25 Aug 2026, 13:5058+2
22 Aug 2026, 23:5056no change
22 Aug 2026, 22:5056no change
22 Aug 2026, 21:5056no change
22 Aug 2026, 20:5056no change
22 Aug 2026, 19:5056-1
22 Aug 2026, 18:5057+1
22 Aug 2026, 17:5056no change
22 Aug 2026, 16:5056no change
22 Aug 2026, 15:5056no change
22 Aug 2026, 14:5056no change
22 Aug 2026, 13:5056no change
22 Aug 2026, 12:5056no change
22 Aug 2026, 11:5056no change
22 Aug 2026, 10:5056no change
22 Aug 2026, 09:5056no change
22 Aug 2026, 08:5056no change
22 Aug 2026, 07:5056no change
22 Aug 2026, 06:5056no change
22 Aug 2026, 05:5056first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.