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+1 Throw per step

+1 Throw per step

A Roblox experience owned by Seastar genius.

SimulatorENincrementalidlerebirth

Description (written by the developer; not a statement by this register)

Welcome to +1 Throw per Step - 🚶 Walk through the world and gain throws with every step! - 🎯 Unlock better cubes to throw further and earn more Wins! - 🌍 Watch your cube soar across the map as you grow stronger! - 🔁 Rebirth to unlock new tables and push your throws beyond the limit! - 🤖 Use Auto Throw to keep earning Wins even while AFK! - 🌌 Your goal is to throw further than anyone thought possible Remember, you earn Power offline! 📢New Updates Every Week

Last updated by the developer 23 Jul 2026, 14:56 UTC.

1
playing (measured 10 Aug 2026, 17:07 UTC)
31,210
lifetime visits
84%
liked (66 👍 / 13 👎)
1,043
favourites (33.4 per 1k visits)
18 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:073first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Table
1,199 R$
Matrix Table
549 R$
5x Wins
399 R$
Matrix Cube
299 R$
2x Wins
199 R$
VIP
159 R$
2x Daily Spins
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8416 August 2026 — 84 % liked26 August 2026 — 84 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 04:1984no change
16 Aug 2026, 04:1884first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.