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Basketball Card Farm

Basketball Card Farm

A Roblox experience owned by Supreme Basket.

TycoonENcard collectionidle/tycoonbasketball

Basketball Card Farm is a tycoon experience created on 2026-06-19. It has accumulated 560,216 lifetime visits and currently has 551 players online. The game holds 943 favorites and maintains a 98% like percentage. The description highlights offline pack opening, player upgrades, and rare card mechanics.

Description (written by the developer; not a statement by this register)

💤 PACKS OPEN AND CASH ROLLS IN WHILE YOU'RE OFFLINE 🤑 👋 Welcome to Basketball Card Farm! How to Play: 📦 Open packs and pull Basketball Legends! ✨ Upgrade your players to generate even more cash! 💰 Buy better packs and build your dream roster! 🧬 Find ultra-rare MUTATED cards with massive multipliers! 🔥 Build the strongest lineup and climb to #1! 👍 Like the game and join the group for updates!

Last updated by the developer 23 Aug 2026, 03:11 UTC.

441
playing (measured 24 Aug 2026, 07:50 UTC)
685,458
lifetime visits
98%
liked (3,370 👍 / 67 👎)
943
favourites (1.4 per 1k visits)
19 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

18275847044110 August 202624 August 2026
61 measurements spanning 14 days, net +259. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–844 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 61
Measured (UTC)PlayersChange
24 Aug 2026, 07:50441-39
24 Aug 2026, 06:50480-45
24 Aug 2026, 05:50525-47
24 Aug 2026, 04:50572-32
24 Aug 2026, 03:50604-60
24 Aug 2026, 02:50664-85
24 Aug 2026, 01:50749+85
24 Aug 2026, 00:50664+59
23 Aug 2026, 23:50605-65
23 Aug 2026, 22:50670+1
23 Aug 2026, 21:50669+4
23 Aug 2026, 20:50665+24
23 Aug 2026, 19:50641-18
23 Aug 2026, 18:50659-16
23 Aug 2026, 17:50675+70
23 Aug 2026, 16:50605+20
23 Aug 2026, 15:50585+1
23 Aug 2026, 14:50584+100
23 Aug 2026, 13:50484+60
23 Aug 2026, 12:50424first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Imperial Mutation Chances
499 R$
Auto Conveyor
399 R$
Extra Fusions Bundle
280 R$
Bank Storage
249 R$
Ultra Mutation Chances
239 R$
VIP
199 R$
Auto Collect
199 R$
2x Money
199 R$
2x Money
129 R$
Auto Skip
99 R$
Extra Backpack
99 R$
Auto Equip Best
79 R$
Extra Stand 2
49 R$
Extra Stand 1
49 R$
Super Mutation Chances
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9815 August 202624 August 2026
61 measurements spanning 9 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 61
Measured (UTC)% likedChange
24 Aug 2026, 07:5098no change
24 Aug 2026, 06:5098no change
24 Aug 2026, 05:5098no change
24 Aug 2026, 04:5098no change
24 Aug 2026, 03:5098no change
24 Aug 2026, 02:5098no change
24 Aug 2026, 01:5098no change
24 Aug 2026, 00:5098no change
23 Aug 2026, 23:5098no change
23 Aug 2026, 22:5098no change
23 Aug 2026, 21:5098no change
23 Aug 2026, 20:5098no change
23 Aug 2026, 19:5098no change
23 Aug 2026, 18:5098no change
23 Aug 2026, 17:5098no change
23 Aug 2026, 16:5098no change
23 Aug 2026, 15:5098no change
23 Aug 2026, 14:5098no change
23 Aug 2026, 13:5098no change
23 Aug 2026, 12:5098first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.