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[Beta] Explode yourself πŸ’₯ (Destruction)

[Beta] Explode yourself πŸ’₯ (Destruction)

A Roblox experience owned by finfinity studio.

Fighting & PvPENarena battlerphysics-based combatlast one standing

Description (written by the developer; not a statement by this register)

πŸ’₯ EXPLODE. LAUNCH. BE THE LAST ONE STANDING! Welcome to Explode Yourself β€” a fast and chaotic arena battler where every explosion can send someone flying! Explode at just the right moment, launch your rivals out of the arena, and be the last one standing to claim the win. πŸ’£ Knocked out? You're not done β€” take control of a lobby cannon and fire back into the match! ✨ Collect and equip spectacular Explosion effects ⚑ Unlock abilities and build your own playstyle 🎯 Complete daily quests and earn rewards 🎑 Spin the Lucky Wheel for even more prizes πŸ† Land Explosion Hits, score KOs, stack wins, and climb the leaderboards Bring your friends, master the timing, and become the last one standing! πŸ‘ Like and favorite the game to support future updates!

Last updated by the developer 3 Sept 2026, 03:33 UTC.

1
playing (measured 3 Sept 2026, 03:37 UTC)
4,532
lifetime visits
50%
liked (16 πŸ‘ / 16 πŸ‘Ž)
78
favourites (17.2 per 1k visits)
19 June 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
3 Sept 2026, 03:370first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

506557.53 September 2026 β€” 65 % liked13 October 2026 β€” 54 % liked23 October 2026 β€” 50 % liked3 September 202623 October 2026
3 measurements spanning 50 days, net -15. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 48–67 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 04:0050-4
13 Oct 2026, 03:5354-11
3 Sept 2026, 03:4765first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.