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MMV

MMV

A Roblox experience owned by testttt2423232323.

MMV is a Roblox experience created on 2026-06-19. It currently has 12,011 players. The game has accumulated 121,508,619 lifetime visits and 1,727,643 favorites. It holds a 98% like percentage. The genre is not specified in the available data.

Last updated by the developer 18 Aug 2026, 19:00 UTC.

18,663
playing (measured 10 Sept 2026, 22:50 UTC)
128,847,099
lifetime visits
98%
liked (127,901 👍 / 2,517 👎)
1,727,643
favourites (13.4 per 1k visits)
19 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8,50034,62821,56418,6635 September 202610 September 2026
122 measurements spanning 5 days, net -5,792. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 4,581–38,547 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 122
Measured (UTC)PlayersChange
10 Sept 2026, 22:5018,663+215
10 Sept 2026, 21:5018,448-355
10 Sept 2026, 20:5018,803-15
10 Sept 2026, 19:5018,818-1,888
10 Sept 2026, 18:5020,706-1,126
10 Sept 2026, 17:5021,832-387
10 Sept 2026, 16:5022,219+654
10 Sept 2026, 15:5021,565+984
10 Sept 2026, 14:5020,581+544
10 Sept 2026, 13:5020,037+874
10 Sept 2026, 12:5019,163+978
10 Sept 2026, 11:5018,185+2,466
10 Sept 2026, 10:5015,719+2,701
10 Sept 2026, 09:5013,018+1,587
10 Sept 2026, 08:5011,431+1,407
10 Sept 2026, 07:5010,024+574
10 Sept 2026, 06:509,450+414
10 Sept 2026, 05:509,036-190
10 Sept 2026, 04:509,226-1,599
10 Sept 2026, 03:5010,825first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Badge · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

985 September 202610 September 2026
121 measurements spanning 5 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 121
Measured (UTC)% likedChange
10 Sept 2026, 22:5098no change
10 Sept 2026, 21:5098no change
10 Sept 2026, 20:5098no change
10 Sept 2026, 19:5098no change
10 Sept 2026, 18:5098no change
10 Sept 2026, 16:5098no change
10 Sept 2026, 15:5098no change
10 Sept 2026, 14:5098no change
10 Sept 2026, 13:5098no change
10 Sept 2026, 12:5098no change
10 Sept 2026, 11:5098no change
10 Sept 2026, 10:5098no change
10 Sept 2026, 09:5098no change
10 Sept 2026, 08:5098no change
10 Sept 2026, 07:5098no change
10 Sept 2026, 06:5098no change
10 Sept 2026, 05:5098no change
10 Sept 2026, 04:5098no change
10 Sept 2026, 03:5098no change
10 Sept 2026, 02:5098first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.