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Left 2 Perish 2 Early Pre-Alpha Playtest

Left 2 Perish 2 Early Pre-Alpha Playtest

A Roblox experience owned by Bloxxed Studio’s.

ShooterENLeft 4 Dead 2 CloneCo-op Zombie ShooterSurvival Horror

Description (written by the developer; not a statement by this register)

tight budget but currently needs a builder no versus planned (bbbuuuttt im thinking about it) plans: campaign (1 chapter maybe), survival, voicelines for left 2 perish survivors maybe idk left 2 die inspired me to make my own left 4 dead 2 game, i even played left 2 die (outdated) when i didnt have the money to play left 4 dead 2. You may consider this as an attempt to recreate left 4 dead 2 like left 2 die Tags: L4D, L4D2, Left 4 Dead, Left 4 Dead 2, Valve, Zombies, Co-op Shooter, Survival Horror, FPS, Campaign, Survivors, Infected, Special Infected, Common Infected, Horde, Game director, L2P2, Left 2 Perish 2, L2P, Left 2 Perish, Survival

Last updated by the developer 10 Aug 2026, 17:05 UTC.

0
playing (measured 12 Aug 2026, 13:30 UTC)
1,233
lifetime visits
92%
liked (24 👍 / 2 👎)
33
favourites (26.8 per 1k visits)
19 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 13:305first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

EARLY BIRD · welcome196 · 0.00% win
KILLING THEM SWIFTLY TO THIS SONG · other71 · 0.00% win
WHAT A WASTE · other68 · 0.00% win
SOLE SURVIVOR · progression47 · 0.00% win
A RIDE DENIED · other32 · 0.00% win
HUNTER PUNTER · progression26 · 0.00% win
DEAD STOP · progression26 · 0.00% win
GROUND COVER · other16 · 0.00% win
HERO CLOSET · progression14 · 0.00% win
DEAD GIVEAWAY · other13 · 0.00% win
THREE'S A CROWD · progression11 · 0.00% win
GOOD GUY NICK · other2 · 0.00% win
TANK BURGER · other0 · 0.00% win
LEVEL A CHARGE · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

929593.519 August 2026 — 95 % liked29 August 2026 — 92 % liked19 August 202629 August 2026
2 measurements spanning 10 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 14:2092-3
19 Aug 2026, 13:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.