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Lucky Ticket Tycoon 🍀 [SCRATCH & WIN!]

Lucky Ticket Tycoon 🍀 [SCRATCH & WIN!]

A Roblox experience owned by Siloni's Games.

TycoonENtycoonscratch cardsimulator

Description (written by the developer; not a statement by this register)

🍀 Scratch lucky tickets, hit the JACKPOT and build your own scratch card empire! Play the ultimate scratch-off tycoon simulator — unlock 20 unique kiosks, each with its own card to scratch! 🤖 Meet Lucky, your Scratch Bot — buy tickets and he scratches them for you! ⚙️ Upgrade Lucky with crazy gadgets at the Gadget Shop 🎫 20 collectible card designs, from Fruit Stand to THE INFINITE MATRIX 🔄 Rebirth to multiply your winnings 🎁 Daily rewards + First Win of the Day bonus

Last updated by the developer 1 Aug 2026, 13:08 UTC.

0
playing (measured 14 Aug 2026, 14:17 UTC)
5,414
lifetime visits
54%
liked (19 👍 / 16 👎)
57
favourites (10.5 per 1k visits)
19 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 14:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
349 R$
Auto-Collect
299 R$
Auto-Buy Fan
249 R$
Coin Vacuum
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Lucky Start · welcome4,589 · 0.00% win
JACKPOT! · other2,133 · 0.00% win
Reborn · progression385 · 0.00% win
Set Collector · collection10 · 0.00% win
Lucky Week · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

54585617 August 2026 — 58 % liked27 August 2026 — 56 % liked6 September 2026 — 54 % liked17 August 20266 September 2026
3 measurements spanning 20 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 53–59 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Sept 2026, 21:3254-2
27 Aug 2026, 21:2056-2
17 Aug 2026, 21:1558first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.