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Tail Tag

Tail Tag

A Roblox experience owned by WatermelonByte.

MinigamesENchasetail-stealingcustomization

Description (written by the developer; not a statement by this register)

⚡ In this fast-paced game of movement, timing, and strategy, your reflexes are tested as players chase, dodge, and steal tails in chaotic arenas. Keep your tail safe, outplay your opponents, and strike at the perfect moment to climb to the top. 🔥 Unlock new tails, flex rare styles, and customize your look with unique designs and effects. Master your movement, use your dash wisely, and become the hardest player to catch. 🏆 Play casually with friends or dominate the leaderboard by collecting the most tails. The choice is yours. CONTROLS: STEAL / TAG - E DASH - Q SHIFTLOCK - Alt

Last updated by the developer 29 Jul 2026, 22:58 UTC.

0
playing (measured 21 Aug 2026, 04:47 UTC)
799
lifetime visits
93%
liked (14 👍 / 1 👎)
28
favourites (35.0 per 1k visits)
19 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 04:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2
199 R$
KitsuneBundle
150 R$
V.I.P
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9310096.521 August 2026 — 100 % liked10 September 2026 — 93 % liked20 September 2026 — 93 % liked21 August 202620 September 2026
3 measurements spanning 30 days, net -7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
20 Sept 2026, 04:4893no change
10 Sept 2026, 04:4893-7
21 Aug 2026, 04:48100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.