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[62CP] MOUNT DREAMTERA V2

[62CP] MOUNT DREAMTERA V2

A Roblox experience owned by NOLDI STUDIO.

ObbyENparkourobstacle courseclimbing

Description (written by the developer; not a statement by this register)

Welcome to Mount Dreamtera V2! Challenge yourself to conquer 62 exciting checkpoints filled with unique and challenging obstacles! Test your parkour skills, precision, and determination as you climb your way to the summit. Latest Update Includes: - 62 Challenging Checkpoints - New obstacle sections with increased difficulty - Improved gameplay and smoother experience - Enhanced map details and scenery - Various bug fixes and performance improvements Can you reach the top and prove your skills? Invite your friends, race to the summit, and see who becomes the fastest climber!

Last updated by the developer 8 Aug 2026, 08:48 UTC.

0
playing (measured 11 Aug 2026, 06:37 UTC)
1,634
lifetime visits
93%
liked (25 👍 / 2 👎)
16
favourites (9.8 per 1k visits)
19 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
50 R$
BOOMBOX
20 R$
VIPCOIL
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

MOUNT DREAMTERA · welcome98 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

929392.519 August 2026 — 92 % liked8 September 2026 — 93 % liked19 August 20268 September 2026
2 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
8 Sept 2026, 05:1893+1
19 Aug 2026, 04:1992first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.