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Meters Deep [BETA]

Meters Deep [BETA]

A Roblox experience owned by Spookey Creations.

SurvivalENsubmarineco-op survivaldisaster management

Description (written by the developer; not a statement by this register)

Meters Deep is a co-op submarine survival game for up to 4 players. Descend into the abyss, manage your crew, and fight to survive escalating disaster. Hull breaches, engine failures, electrical blackouts, and more. The deeper you go, the worse it gets. How deep will you go?

Last updated by the developer 13 Aug 2026, 20:44 UTC.

0
playing (measured 13 Aug 2026, 23:32 UTC)
988
lifetime visits
87%
liked (869 👍 / 128 👎)
10,702
favourites (10832.0 per 1k visits)
19 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 23:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
NVG
299 R$
British Voice Pack 🇬🇧
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks! · other21,380 · 0.00% win
Welcome aboard, 893 · welcome11,246 · 81.3% win
The Harvester · collection815 · 4.4% win
Routine Maintenance · progression538 · 0.50% win
So it begins... · progression149 · 0.20% win
Relieve the Nozzleman! · progression44 · 0.20% win
I need to hire you · progression26 · 0.00% win
We're getting there... · progression6 · 0.00% win
Halloween 2026 · progression3 · 0.00% win
You think you're on top of the world? · progression2 · 0.00% win
Putting on some rank... · progression2 · 0.00% win
Somebody call a Doctor! · other2 · 0.00% win
My Guardian Angel · progression2 · 0.00% win
I gotta' hand it to you · progression2 · 0.00% win
He built this in a cave · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

86928919 August 2026 — 89 % liked29 August 2026 — 90 % liked9 September 2026 — 92 % liked19 September 2026 — 89 % liked29 September 2026 — 88 % liked9 October 2026 — 86 % liked19 October 2026 — 87 % liked8719 August 202619 October 2026
7 measurements spanning 60 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Oct 2026, 09:1987+1
9 Oct 2026, 09:0286-2
29 Sept 2026, 08:3588-1
19 Sept 2026, 01:0489-3
9 Sept 2026, 01:0392+2
29 Aug 2026, 23:2090+1
19 Aug 2026, 22:1689first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.