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Awesome Bike Life

Awesome Bike Life

A Roblox experience owned by Gogos Games Studios.

SimulatorENelectric bikesopen worldphysics simulator

Awesome Bike Life is a simulator experience created on 2026-06-19. It has 4,497,684 lifetime visits, 239 concurrent players, a 70% like percentage, and 7,235 favorites.

Description (written by the developer; not a statement by this register)

⚡ WELCOME TO AWESOME BIKE LIFE! ⚡ 🏍️ Ride the MOST REALISTIC Electric Bikes on Roblox! Pop insane wheelies, perform tricks, race friends, earn cash, unlock new bikes, and explore a huge open world with realistic physics! ⭐Join Our Comunity For Leaks And More! 🎁 Join our Group for exclusive rewards! https://www.roblox.com/communities/131765466/Gogos-Games-Studios 🚨 UPDATE 🔥 Sur-Ron LBX, Hyper Bee, Talaria & Stark Varg ⚡ Improved Physics 🎮 PC CONTROLS W A S D - Drive Shift - Wheelie C - Change Camera 1 / 2 - Tricks ⭐ FEATURES • Ultra Realistic Physics • Huge Open World • Real Electric Bikes • High Speeds • Wheelies & Burnouts • Trick System • PC, Mobile & Console 👍 Like ⭐ Favorite 🔔 Follow Tags: Sur-Ron, Surron, Talaria, Hyper Bee, Stark Varg, Electric Bike, EBike, Dirt Bike, Bike Life, Wheelie, Racing, Motorcycle, Simulator, Open World, Physics, Offroad, Scooter, Kukirin Motorcycle.

Last updated by the developer 9 Aug 2026, 12:34 UTC.

91
playing (measured 21 Aug 2026, 22:50 UTC)
4,684,993
lifetime visits
70%
liked (1,283 👍 / 547 👎)
8,322
favourites (1.8 per 1k visits)
19 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

91330210.510 August 2026 — 330 players21 August 2026 — 136 players21 August 2026 — 133 players21 August 2026 — 91 players10 August 202621 August 2026
4 measurements spanning 11 days, net -239. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–366 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 22:5091-42
21 Aug 2026, 21:50133-3
21 Aug 2026, 20:54136-194
10 Aug 2026, 21:05330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Demon Bike
299 R$
2X Cash
129 R$
Rainbow Burnout Smoke
29 R$
Radio
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Met The Owner! · social401 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7014 August 2026 — 70 % liked21 August 2026 — 70 % liked21 August 2026 — 70 % liked21 August 2026 — 70 % liked24 August 2026 — 70 % liked3 September 2026 — 70 % liked14 August 20263 September 2026
6 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 02:5270no change
24 Aug 2026, 02:5270no change
21 Aug 2026, 22:5070no change
21 Aug 2026, 21:5070no change
21 Aug 2026, 20:5470no change
14 Aug 2026, 02:5270first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.