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Grow a Needoh ๐ŸŒฑ

Grow a Needoh ๐ŸŒฑ

A Roblox experience owned by Pyrix Studios.

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Description (written by the developer; not a statement by this register)

๐ŸŒฑ Squish cute squishy Needohs on your own plot! โœจ Features ๐Ÿ›๏ธ Buy and collect 15 Needohs across 5 rarities! ๐ŸŒฑ Place, grow, tap, and harvest your Needohs! ๐Ÿ’ฐ Sell for bigger and bigger cash! ๐Ÿ˜ด Earn 100% Offline Cash while you're away! ๐Ÿ”ฅ Live Events with Fire, Candy, and Rainbow Needohs! ๐Ÿ€ Find Lucky and Giant Needohs for HUGE payouts! โ™ป๏ธ Rebirth for permanent cash boosts! ๐ŸŽ Trade and gift Needohs with friends! ๐Ÿ† Earn badges and join the group for free boosts! โญ Roblox Premium: +25% Cash! ๐ŸŽฎ How to Play Buy โžœ Place โžœ Grow โžœ Squish โžœ Harvest โžœ Sell โžœ Rebirth! ๐Ÿ‘ Like the game, favorite it, and join the group to help support future updates!

Last updated by the developer 1 Jul 2026, 05:35 UTC.

0
playing (measured 19 Aug 2026, 14:06 UTC)
734
lifetime visits
63%
liked (5 ๐Ÿ‘ / 3 ๐Ÿ‘Ž)
9
favourites (12.3 per 1k visits)
20 June 2026
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 14:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

2x Grow Speed
39 R$
2x Cash
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

First Squish ยท collection288 ยท 100.0% win
Welcome to the Plot ยท welcome255 ยท 100.0% win
Green Thumb ยท collection46 ยท 0.00% win
Reborn ยท progression17 ยท 0.00% win
Ascension ยท progression0 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.