Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Mine Straight Down ⛏️

Mine Straight Down ⛏️

A Roblox experience owned by PEAK Games !.

SimulatorENminingcraftingresource gathering

Description (written by the developer; not a statement by this register)

Mine Rare Ores 💎 Craft Pickaxes ⛏️ Get Rich 🤑 💎 Mine deep for the rarest ores! ⛏️ Craft the best powerful pickaxes! 🔥 Melt ores into ingots! 👥 Play with Friends for more fun! 👍 Like and join the group for EXTRA POWER!

Last updated by the developer 9 Aug 2026, 22:36 UTC.

0
playing (measured 10 Aug 2026, 14:35 UTC)
27,080
lifetime visits
83%
liked (34 👍 / 7 👎)
92
favourites (3.4 per 1k visits)
20 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3522first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Bloodstar Pickaxe
349 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome21,395 · 100.0% win
10 Ores Mined · collection19,311 · 100.0% win
50 Ores Mined · collection7,380 · 54.5% win
250 Ores Mined · collection1,827 · 36.4% win
1,000 Ores Mined · collection367 · 18.2% win
5,000 Ores Mined · collection20 · 0.00% win
25,000 Ores Mined · progression2 · 0.00% win
100K Ores Mined · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

83858416 August 2026 — 85 % liked26 August 2026 — 83 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 14:5083-2
16 Aug 2026, 14:4985first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.