Uncensored Heaven Hotel [Open]
A Roblox experience owned by Haven Games [KR].
Social & hangoutENhangoutdonation-basedsocial
Description (written by the developer; not a statement by this register)
It has been restored again. The Robux ranking will always be restored, and I don't know if I will continue to restore this game. What if you donate or buy a pass and suddenly get banned? In that case, it will be saved in the Haven Hotel Hangout. That game is a foreign game and is a continuously updated map. I will focus on creating foreign games, so the Haven Hotel will only be restored occasionally. There are many people who only care about my games, so please be careful. I'm sorry for the delay in restoring. All feedback has been taken into account and corrected. - Improvements: Emote panel for two players / touch (elegant), UI for the introductory text redesigned, radio game pass deleted (if you already own it, it will automatically appear in your inventory (bugs may occur), emote panel - design and location improved, helicopter emote (action buttons added, nothing else), shift lock added, better security than before, 3 UI sounds and subtitles generated when you bring up the mouse or finger. I would be grateful if you continue to support me. The donations will be used for foreign game advertising! Thank you very much! ㅠ (Donor titles and Robux amounts will be displayed in chat tags, VIP chat tags will be automatically added if you donate over 500R, and special titles and effects will be automatically added if you rank first.) Additionally, chat tags will be added for the top 1-3 positions.
Last updated by the developer 24 Jun 2026, 09:45 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 1 Sept 2026, 21:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).