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Русский Легкий Паркур!

Русский Легкий Паркур!

A Roblox experience owned by Roverify Studios.

AdventureRUparkourcasualrussian

Русский Легкий Паркур! is an adventure experience created on 2026-06-21. It has recorded 576,000 lifetime visits and 93,287 favorites. The experience holds a 90% like percentage. Currently, zero users are playing the game.

Description (written by the developer; not a statement by this register)

👋Добро пожаловать в наш новый паркур, теперь он не обычный, а легкий! 🌟Поставь лайк и добавь в избранное, чтобы поддержать нас!

Last updated by the developer 13 Sept 2026, 01:07 UTC.

0
playing (measured 21 Sept 2026, 06:15 UTC)
576,000
lifetime visits
90%
liked (2,412 👍 / 256 👎)
93,289
favourites (162.0 per 1k visits)
21 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Sept 2026, 06:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Алмазная перчатка!
25 R$
Пройти обби!
25 R$
Ковер-самолёт!
15 R$
Гибридная пружина!
15 R$
Джетпак!
15 R$
Гарпун!
12 R$
Скоростная пружина!
10 R$
Летающее облако!
10 R$
Радио!
10 R$
Гравитационная пружина!
8 R$
Двойной прыжок!
8 R$
Двойная скорость!
8 R$
Пропустить уровень!
5 R$
Поддержать игру!
5 R$
Убить всех!
—

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Привет! · welcome398,661 · 100.0% win
10 Уровень · progression288,611 · 66.7% win
20 Уровень · progression265,540 · 66.7% win
30 Уровень · progression236,947 · 66.7% win
40 Уровень · progression214,066 · 66.7% win
50 Уровень · progression208,278 · 66.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9021 September 2026 — 90 % liked1 October 2026 — 90 % liked21 September 20261 October 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Oct 2026, 06:1690no change
21 Sept 2026, 06:1590first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.