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Forró Wall [New Playlist]

Forró Wall [New Playlist]

A Roblox experience owned by KITTY ENTERTAINM3NT.

Social & hangoutPTsocial simulationmusic/danceBrazilian culture

Description (written by the developer; not a statement by this register)

⚡ [ APENAS PARA FINS DE ENTRETENIMENTO} Aviso Legal: Este jogo não endossa / suporta qualquer intenção além do entretenimento, e os jogadores são aconselhados a priorizar a segurança e a discrição em suas interações na vida real. 🌃 Mergulhe no melhor baile e divirta-se! 👕 Grande seleção de roupas para decorar seu personagem! 🎮 Suporte para CONSOLE/PC/MOBILE ! 📱 📝 Nota: O jogo ainda está em desenvolvimento inicial e pode conter bugs. Sinta-se à vontade para entrar no servidor e relatá-los. #baile,favela,cria,paredao,forro,forró,paredao do forro

Last updated by the developer 10 Aug 2026, 03:08 UTC.

26
playing (measured 10 Aug 2026, 16:15 UTC)
289,416
lifetime visits
86%
liked (504 👍 / 83 👎)
13,976
favourites (48.3 per 1k visits)
21 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:1537first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Eldor
6,000 R$
Super Passe [abra ticket]
2,000 R$
Taco
1,200 R$
Rei do Forró
800 R$
Taser
700 R$
PaintBall
585 R$
Vip Plus
315 R$
Ripa
255 R$
Vip Básico
200 R$
Sanfoneiro
170 R$
Ídolo do Paredão
140 R$
Forrozeiro
140 R$
Estrela do Arrasta-pé
90 R$
Rei da Pista
90 R$
Pé de Valsa
80 R$
TAG
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Forró · welcome111,095 · 81.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

868786.515 August 2026 — 87 % liked25 August 2026 — 86 % liked4 September 2026 — 86 % liked15 August 20264 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 03:3686no change
25 Aug 2026, 02:1586-1
15 Aug 2026, 02:0887first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.