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Build A Basketball Dynasty

Build A Basketball Dynasty

A Roblox experience owned by L3vi Studio's.

SportsENsports simulationcard collectionteam management

Description (written by the developer; not a statement by this register)

🏀 Build your dream basketball dynasty! 📦 Open packs & collect 1,500+ players (2010-19) 🔥 Experience one of the most realistic basketball simulations on Roblox 🏆 Win Championships, dominate Leagues & climb Ranked ⭐ Collect rare Shiny cards and build the ultimate Starting 5 🔔 Likes the game and join the Group for more Updates! Credits to HoliznaCC0 for his Music

Last updated by the developer 11 Aug 2026, 12:52 UTC.

44
playing (measured 11 Aug 2026, 13:53 UTC)
25,183
lifetime visits
90%
liked (644 👍 / 71 👎)
3,243
favourites (128.8 per 1k visits)
21 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:5320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
549 R$
x2 Shiny Chance
399 R$
x2 Coins
349 R$
Permanent +25% Luck
249 R$
x2 XP
249 R$
Auto Coach
199 R$
Custom Jersey Colors
129 R$
Starter Pack
99 R$
+3 Team Slots
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome64,926 · 100.0% win
Ranked Victor · progression3,971 · 11.6% win
League Champion · progression3,067 · 9.9% win
Perfect Team · social175 · 0.60% win
Lucky Pull · other145 · 0.40% win
Gold · progression21 · 0.10% win
Platinum · other9 · 0.00% win
Diamond · progression7 · 0.00% win
Elite · progression5 · 0.00% win
Dynasty · other4 · 0.00% win
Legend · progression3 · 0.00% win
Shiny Collector · collection0 · 0.00% win
Master Collector · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

78908416 August 2026 — 78 % liked26 August 2026 — 90 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net +12. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 14:3790+12
16 Aug 2026, 14:3678first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.