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JESSIE'S PRISON RUN! (Obby)

JESSIE'S PRISON RUN! (Obby)

A Roblox experience owned by Cartoon's Studio Obbies!.

ObbyENprison escapetoy storyobby

Description (written by the developer; not a statement by this register)

Are you ready to break out of Prison?! Well let's do this! 🔒 Welcome to JESSIE'S PRISON RUN OBBY. This is just not fair, so it looks like it's finally time to ESCAPE! This will be no easy task, though. You must traverse and break through prison security systems and avoid the guards. Can you ESCAPE PRISON? 💰 Buying the Gamepasses and Donations really helps me out! 💰 ----------------------------------------------------------- 🎬Tags (Ignore): Toy Story 5 Prison, Toy Story Prison, Woody, Buzz Lightyear, Jessie, Toy Story Obby, Prison Escape, Roblox Toy Story, Cowboy, Toy Story 5, Dolly

Last updated by the developer 22 Jun 2026, 14:37 UTC.

0
playing (measured 13 Aug 2026, 06:04 UTC)
364
lifetime visits
95%
liked (38 👍 / 2 👎)
49
favourites (134.6 per 1k visits)
21 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 06:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ALL BUNDLE
1,500 R$
GODLY BLAST
399 R$
TELEKINESIS
399 R$
GRAB HAND
250 R$
Swap Body
250 R$
Space Ship
250 R$
FLYING CLOUD
250 R$
PINATA MOUNT
240 R$
LASER GUN
200 R$
Taser
200 R$
SPEED COLA
150 R$
JESSIE MORPH!
141 R$
PUMPKIN MORPH
141 R$
KORBLOX MORPH
141 R$
Knife
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome244 · 100.0% win
Winner · progression22 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.