[UPDATE 1] Naruto Incremental
A Roblox experience owned by a lannisters debt.
RacingENNaruto IPIdle RPGTurn-based combat
Description (written by the developer; not a statement by this register)
UPDATE 1: RAIDS AND RINNEGAN A Naruto-inspired idle ninja RPG with turn-based jutsu combat, powerful transformations, and endless ways to build your shinobi! 🔥 JUTSU & POWERS Learn and equip dozens of jutsu — Fireball, Rasengan, Chidori, Amaterasu and more — then roll clans, chakra natures, and fighting styles for thousands of possible builds. ⚔️ DEEP TURN-BASED COMBAT Manage your chakra, chain jutsu combos, stack burns, stuns, and debuffs, and outsmart tougher enemies with smart builds and battle sense. 🌀 AWAKENINGS & TRANSFORMATIONS Unlock powerful forms — Genin to Jōnin, Sage Mode, Tailed-Beast Cloak, Curse Marks and beyond — and power up mid-battle. 👥 ALLIES & SUMMONS Summon allies and bring a crew into battle for stronger combos and passive bonuses. 📖 STORY ARCS Fight through shinobi story arcs from the Hidden Leaf Academy to the Fourth Great Ninja War, clear stages, and topple arc bosses. ⭐ Favorite & Like the game! Join the group for a +10% bonus NEW CODE AT 100 LIKES!
Last updated by the developer 10 Jul 2026, 21:01 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 17 Aug 2026, 12:31 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 28 Aug 2026, 12:46 | 77 | +6 |
| 18 Aug 2026, 12:34 | 71 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.