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[UPDATE 1] Naruto Incremental

[UPDATE 1] Naruto Incremental

A Roblox experience owned by a lannisters debt.

RacingENNaruto IPIdle RPGTurn-based combat

Description (written by the developer; not a statement by this register)

UPDATE 1: RAIDS AND RINNEGAN A Naruto-inspired idle ninja RPG with turn-based jutsu combat, powerful transformations, and endless ways to build your shinobi! 🔥 JUTSU & POWERS Learn and equip dozens of jutsu — Fireball, Rasengan, Chidori, Amaterasu and more — then roll clans, chakra natures, and fighting styles for thousands of possible builds. ⚔️ DEEP TURN-BASED COMBAT Manage your chakra, chain jutsu combos, stack burns, stuns, and debuffs, and outsmart tougher enemies with smart builds and battle sense. 🌀 AWAKENINGS & TRANSFORMATIONS Unlock powerful forms — Genin to Jōnin, Sage Mode, Tailed-Beast Cloak, Curse Marks and beyond — and power up mid-battle. 👥 ALLIES & SUMMONS Summon allies and bring a crew into battle for stronger combos and passive bonuses. 📖 STORY ARCS Fight through shinobi story arcs from the Hidden Leaf Academy to the Fourth Great Ninja War, clear stages, and topple arc bosses. ⭐ Favorite & Like the game! Join the group for a +10% bonus NEW CODE AT 100 LIKES!

Last updated by the developer 10 Jul 2026, 21:01 UTC.

0
playing (measured 17 Aug 2026, 12:31 UTC)
2,758
lifetime visits
77%
liked (17 👍 / 5 👎)
37
favourites (13.4 per 1k visits)
21 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 12:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sannin Bundle
640 R$
Jonin Bundle
400 R$
Luck Boost
360 R$
Multitask
240 R$
VIP
200 R$
2x Training Speed
160 R$
2x Ryo
160 R$
Swift Hunter
120 R$
3rd Slot
50 R$
2nd Slot
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome792 · 100.0% win
The One Tail · progression6 · 2.3% win
Herald of the Crimson Dawn · progression4 · 1.5% win
The Shadow Hokage · progression2 · 1.5% win
The Snakeskin Duo · progression2 · 0.80% win
The Clan Killer · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

71777418 August 2026 — 71 % liked28 August 2026 — 77 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net +6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 12:4677+6
18 Aug 2026, 12:3471first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.