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+1 Double Jump Keyboard Escape

+1 Double Jump Keyboard Escape

A Roblox experience owned by +1 Game Studio.

ObbyENparkourendless runnerasmr

+1 Double Jump Keyboard Escape is an obby experience created on 2026-06-22. The game currently has 1,049 players online. It has accumulated 13,806,580 lifetime visits and 879,072 favorites. The title maintains a 97% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to +1 Double Jump Keyboard Escape! How far can you go before you fall? 🔥 1. Avoid obstacles using your Double Jumps. 2. Reach the end and earn Wins. 3. Collect Jump Power to jump higher. 4. Rebirth, unlock Trails & Auras, and go even farther. 5. Train on Treadmills and buy better Boots. 🎧 ASMR vibes included! 👍 LIKE & FAVORITE for more updates!

Last updated by the developer 6 Aug 2026, 22:35 UTC.

547
playing (measured 24 Aug 2026, 12:50 UTC)
14,689,097
lifetime visits
97%
liked (43,169 👍 / 1,288 👎)
954,642
favourites (65.0 per 1k visits)
22 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3151,414864.554710 August 202624 August 2026
66 measurements spanning 14 days, net -867. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 150–1,579 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 66
Measured (UTC)PlayersChange
24 Aug 2026, 12:50547+4
24 Aug 2026, 11:50543+59
24 Aug 2026, 10:50484+15
24 Aug 2026, 09:50469+72
24 Aug 2026, 08:50397+3
24 Aug 2026, 07:50394+66
24 Aug 2026, 06:50328-15
24 Aug 2026, 05:50343+8
24 Aug 2026, 04:50335+20
24 Aug 2026, 03:50315-32
24 Aug 2026, 02:50347-34
24 Aug 2026, 01:50381-14
24 Aug 2026, 00:50395-47
23 Aug 2026, 23:50442-46
23 Aug 2026, 22:50488-28
23 Aug 2026, 21:50516-17
23 Aug 2026, 20:50533-87
23 Aug 2026, 19:50620-1
23 Aug 2026, 18:50621-36
23 Aug 2026, 17:50657first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Rebirth
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome8,046,587 · 100.0% win
Rebirth! · progression5,059,126 · 100.0% win
Invite Friend! · social1,256,672 · 28.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9713 August 202624 August 2026
67 measurements spanning 11 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 67
Measured (UTC)% likedChange
24 Aug 2026, 12:5097no change
24 Aug 2026, 11:5097no change
24 Aug 2026, 10:5097no change
24 Aug 2026, 09:5097no change
24 Aug 2026, 08:5097no change
24 Aug 2026, 07:5097no change
24 Aug 2026, 06:5097no change
24 Aug 2026, 05:5097no change
24 Aug 2026, 04:5097no change
24 Aug 2026, 03:5097no change
24 Aug 2026, 02:5097no change
24 Aug 2026, 01:5097no change
24 Aug 2026, 00:5097no change
23 Aug 2026, 23:5097no change
23 Aug 2026, 22:5097no change
23 Aug 2026, 21:5097no change
23 Aug 2026, 20:5097no change
23 Aug 2026, 19:5097no change
23 Aug 2026, 18:5097no change
23 Aug 2026, 18:4697first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.