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[⛏️] Merge Tools!

[⛏️] Merge Tools!

A Roblox experience owned by Rounded Entertainment.

TycoonENmergeidletycoon

Description (written by the developer; not a statement by this register)

⭐ Welcome to Merge Tools! - ⛏️ Buy and merge tools - 🥇 Rebirth and get higher tiers - 💸 Process and sell ores 🔴 YOUR TOOLS EARN OFFLINE 🩷 Be sure to like and favorite the game! 💵 Join the group for in-game rewards! 💵

Last updated by the developer 12 Aug 2026, 18:51 UTC.

0
playing (measured 13 Aug 2026, 02:08 UTC)
28,510
lifetime visits
83%
liked (90 👍 / 19 👎)
469
favourites (16.5 per 1k visits)
22 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 02:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
Double Ore
199 R$
Double Ore Deposit
199 R$
Double Lucky Blocks
99 R$
Double Luck
99 R$
Double Processing
49 R$
Auto Collect Ores
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played "Tools Tycoon" · other134,519 · 47.1% win
Your First Tool! · welcome118,274 · 41.2% win
Your First T5! · progression32,044 · 35.3% win
Played 1 Hour! · other617 · 0.00% win
Your First T10! · progression601 · 0.00% win
Your First Rebirth! · progression364 · 0.00% win
Your Third Rebirth! · progression61 · 0.00% win
Your First T20! · progression39 · 0.00% win
Your Fifth Rebirth! · progression36 · 0.00% win
Played 6 Hours! · other24 · 0.00% win
Your Tenth Rebirth! · progression13 · 0.00% win
Your First T30! · progression8 · 0.00% win
Played 12 Hours! · progression8 · 0.00% win
Your First T40! · progression3 · 0.00% win
Your First T60! · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

839287.516 August 2026 — 90 % liked26 August 2026 — 91 % liked5 September 2026 — 92 % liked15 September 2026 — 91 % liked25 September 2026 — 87 % liked5 October 2026 — 83 % liked25 October 2026 — 83 % liked16 August 202625 October 2026
7 measurements spanning 70 days, net -7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 06:3283no change
5 Oct 2026, 06:3083-4
25 Sept 2026, 06:2287-4
15 Sept 2026, 05:0591-1
5 Sept 2026, 05:0592+1
26 Aug 2026, 05:0491+1
16 Aug 2026, 05:0490first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.