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[LEVEL 6] Verity's Story

[LEVEL 6] Verity's Story

A Roblox experience owned by elxyr.

HorrorENstory-drivenbackroomshorror

[LEVEL 6] Verity's Story is a horror experience created on 2026-06-22. It currently has 86 players and 6,325,673 lifetime visits. The game holds 11,023 favorites and maintains a 64% like percentage. This story-driven title features a character named Verity and incorporates liminal themes within its genre classification.

Description (written by the developer; not a statement by this register)

Hello, I'm Verity. Your personal helper friend. Ask me anything. I know EVERYTHING. MULTIPLAYER You found a strange yellow creature named Verity. At first, he seems friendly. Helpful, even. But the longer you spend with him, the more things begin to change. Explore strange places. Uncover the story. And whatever happens... keep Verity happy. This is a story-driven horror game inspired by the original Verity concept created by Thatmob Combined with the BACKROOMS LIMINAL FEEL. The game is heavily in development. New levels, secrets, and updates are coming soon. Use headphones for the best experience. If you enjoy the game, liking and favoriting helps support development. Credits: Inspired by the original work of Thatmob. This is a fan-made Roblox game. Tags: Verity, Verity Mod, Thatmob, Minecraft Verity Mod, Verity Horror, Verity Roblox, There's Something Coming, 3 Days, There's Something in Your House, Freaky Verity, Yandere Verity, Verity AI, Horror, Story, Helper Friend.

Last updated by the developer 1 Aug 2026, 02:22 UTC.

86
playing (measured 10 Aug 2026, 19:00 UTC)
6,325,673
lifetime visits
63%
liked (1,032 👍 / 604 👎)
11,528
favourites (1.8 per 1k visits)
22 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:00107first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

???
899 R$
Divinity
299 R$
V E R I T Y ADMIN
199 R$
V.I.P
99 R$
mystery box
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined! · welcome3,651,394 · 100.0% win
Completed LEVEL 1 · progression995,380 · 57.7% win
Completed LEVEL 4 · progression295,305 · 23.1% win
Completed LEVEL 3 · progression270,115 · 21.9% win
Completed LEVEL 2 · progression199,874 · 53.7% win
Complete LEVEL 5 · progression135,410 · 9.8% win
Complete LEVEL 6 · progression111,742 · 9.1% win
Back again.. · other77,108 · 2.0% win
EarlyTester · other49,536 · 0.00% win
S E C R E T B A D G E · secret13,214 · 0.60% win
ForbiddenKey · collection1,595 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

636463.513 August 2026 — 64 % liked23 August 2026 — 63 % liked13 August 202623 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 23:4763-1
13 Aug 2026, 23:4664first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.