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Difficulty Chart Obby [INSANE]

Difficulty Chart Obby [INSANE]

A Roblox experience owned by Priest Studios.

ObbyENobstacle coursedifficulty progression100 stages

Description (written by the developer; not a statement by this register)

"Can you beat all 100 stages? Easy warm-up → Pure INSANE difficulty. How far can YOU get?"

Last updated by the developer 23 Jul 2026, 12:49 UTC.

0
playing (measured 29 Aug 2026, 02:00 UTC)
12,482
lifetime visits
49%
liked (21 👍 / 22 👎)
75
favourites (6.0 per 1k visits)
22 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
29 Aug 2026, 02:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vip
149 R$
Gravity Coil
99 R$
2x Level
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

45494729 August 2026 — 49 % liked8 September 2026 — 45 % liked18 September 2026 — 49 % liked29 August 202618 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 44–50 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Sept 2026, 02:0149+4
8 Sept 2026, 02:0145-4
29 Aug 2026, 02:0049first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.