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[PROP HUNT] Hide From Brainrots!

[PROP HUNT] Hide From Brainrots!

A Roblox experience owned by Hide From Brainrots!.

MinigamesENprop huntbrainrot memehide and seek

Description (written by the developer; not a statement by this register)

🧠 Welcome to [PROP HUNT] Hide from Brainrots! 🧠 🪑 Transform into props and hide anywhere on the map 😈 A random brainrot character becomes the seeker every round 💥 Unlock kill sounds, kill effects, and other upgrades 🪙 Collect coins while surviving to level up faster 🌍 Play on fully randomized maps each match 👥 Outsmart seekers with friends or compete to be the last prop standing ⚡ Fast rounds, chaotic chases, and nonstop brainrot energy 😂 Hide smart, run fast, and don’t get caught by the brainrot 500 Active Players = Giant Admin Event!!!

Last updated by the developer 25 Jun 2026, 04:04 UTC.

0
playing (measured 26 Aug 2026, 13:21 UTC)
2,068
lifetime visits
41%
liked (7 👍 / 10 👎)
13
favourites (6.3 per 1k visits)
23 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 13:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

414442.526 August 2026 — 44 % liked15 October 2026 — 41 % liked26 August 202615 October 2026
2 measurements spanning 50 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 41–44 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 23:4841-3
26 Aug 2026, 13:2144first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.