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Kingdom Wars

Kingdom Wars

A Roblox experience owned by Kingdom Wars.

SimulatorENmedievalempire buildingstrategy

Description (written by the developer; not a statement by this register)

🏰 KINGDOM WARS - Build your own medieval empire and conquer the world. ⚒️ BUILD YOUR KINGDOM Start with a small base and transform it into a thriving kingdom. Construct homes, industries, defences, and legendary landmarks to grow your power. 📚 RESEARCH NEW TECHNOLOGIES Unlock advanced buildings, stronger troops, powerful upgrades, and unique abilities as your kingdom progresses through the ages. ⚔️ COMMAND YOUR ARMY Recruit warriors, archers, knights, siege weapons, and more. Plan your attacks, defend your borders, and outsmart rival kingdoms. 👑 CONQUER THE WORLD Expand your territory, capture enemy kingdoms, and build the greatest empire the realm has ever seen. 🌟 EVERY KINGDOM IS UNIQUE Choose your own strategy. Build an economic powerhouse, create an unstoppable military, or balance both to dominate your enemies. Will your kingdom stand the test of time, or fall to a stronger ruler? 👍 Enjoying the game? Leave a like and favourite to support f

Last updated by the developer 10 Aug 2026, 01:21 UTC.

0
playing (measured 10 Aug 2026, 18:46 UTC)
274
lifetime visits
80%
liked (4 👍 / 1 👎)
1
favourites (3.6 per 1k visits)
23 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Extra Builder
399 R$
x2 Cash
349 R$
+5 Defenses
99 R$
Auto Sell
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

758077.522 August 2026 — 75 % liked2 September 2026 — 80 % liked22 August 20262 September 2026
2 measurements spanning 10 days, net +5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 07:0880+5
22 Aug 2026, 19:4975first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.