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+1 Dash Escape[☁️]

+1 Dash Escape[☁️]

A Roblox experience owned by Infinite Play CO.

ObbyENparkourobstacle coursespeed

Description (written by the developer; not a statement by this register)

Welcome to +1 Dash Escape 1. Dash your way through challenging obstacles. 2. Beat levels and earn Wins as you go higher and farther. 3. Unlock powerful Boots for more Speed. 👍 LIKE the game and join the GROUP for Reward

Last updated by the developer 27 Jul 2026, 17:26 UTC.

23
playing (measured 10 Aug 2026, 16:16 UTC)
285,917
lifetime visits
90%
liked (407 👍 / 45 👎)
43,112
favourites (150.8 per 1k visits)
23 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:1645first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Treadmill
1,440 R$
Godly Treadmill
864 R$
Crimson Treadmill
232 R$
Emerald Treadmill
109 R$
2x Wins
99 R$
Diamond Treadmill
59 R$
Gold Treadmill
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

909190.515 August 2026 — 91 % liked25 August 2026 — 91 % liked4 September 2026 — 91 % liked14 September 2026 — 91 % liked24 September 2026 — 91 % liked4 October 2026 — 91 % liked14 October 2026 — 90 % liked24 October 2026 — 90 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 05:4690no change
14 Oct 2026, 05:4590-1
4 Oct 2026, 05:3891no change
24 Sept 2026, 05:3791no change
14 Sept 2026, 03:4691no change
4 Sept 2026, 03:4591no change
25 Aug 2026, 02:2391no change
15 Aug 2026, 02:2391first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.