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Scary Hotel Shenanigans (Anomaly)

Scary Hotel Shenanigans (Anomaly)

A Roblox experience owned by The Click Squad.

HorrorENhorrorhotelanomaly

Description (written by the developer; not a statement by this register)

🏨 It's your first night shift, check in guests at the hotel, but some guests are not as they seem... even after check-in 🏨 ⭐ JOIN OUR COMMUNITY AND LIKE THE GAME FOR REWARDS ⭐

Last updated by the developer 5 Aug 2026, 18:12 UTC.

0
playing (measured 13 Aug 2026, 03:20 UTC)
1,292
lifetime visits
73%
liked (8 👍 / 3 👎)
34
favourites (26.3 per 1k visits)
23 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 03:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Rep Pass
399 R$
Starting Cash Pass
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Guest · collection295 · 0.00% win
Welcome to the Night Shift · welcome241 · 0.00% win
Handy With a Wrench · progression117 · 0.00% win
Caught Red-Handed · progression87 · 0.00% win
Hide and Seek Champion · progression60 · 0.00% win
Bone Dry · collection16 · 0.00% win
Bone Collector15 · 0.00% win
Made It to Morning · progression12 · 0.00% win
Iron Concierge · progression10 · 0.00% win
Spotless Night · progression9 · 0.00% win
Nobody Escapes · progression4 · 0.00% win
Speedy Service · progression1 · 0.00% win
The Long Haul · progression0 · 0.00% win
Caught on Tape · secret0 · 0.00% win
Career Concierge · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.