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Transform Into Anything! 🔵 [2 Player Obby]

Transform Into Anything! 🔵 [2 Player Obby]

A Roblox experience owned by Hexology.

ObbyENco-opshapeshiftingobstacle course

Description (written by the developer; not a statement by this register)

⚠️ MADE FOR 2 PLAYERS ⚠️ Your partner isn't a partner. He's your equipment. 🔺 Become a RAMP so he can cross the void 🧊 Become a CUBE so he can climb on you 🔵 Become a BALL and let him roll you across 🐍 Dodge giant creatures that swallow you whole 🤝 No friend online? Press PLAY and we'll find you a partner. 🎁 LIKE + JOIN THE GROUP FOR A FREE SKIN 🎁 🎮 PC · Mobile · Console Made by a solo dev, still fixing and adding stuff every day. Tell me what's broken! 2 player obby, co op, duo, teamwork, transform, shapeshift, size, friend, two player, obstacle course, parkour, buddy, coop obby

Last updated by the developer 25 Sept 2026, 22:54 UTC.

48
playing (measured 26 Sept 2026, 03:00 UTC)
18,026
lifetime visits
62%
liked (21 👍 / 13 👎)
258
favourites (14.3 per 1k visits)
23 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Sept 2026, 03:0048first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Troll Pack
199 R$
Chained Heart Skin
199 R$
Black Hole Skin
199 R$
Infinite Revives Gamepass!
169 R$
Galaxy Skin
149 R$
ASMR Butter Skin
99 R$
ASMR Bubble Wrap Skin
99 R$
Radioactive Skin
99 R$
Frost Skin
75 R$
Slime Skin
75 R$
Your Head Skin
65 R$
Poop Skin
49 R$
Cat Skin
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome112,821 · 100.0% win
Teamed Up! · social93,264 · 100.0% win
Learned the Shapes! · progression20,973 · 54.8% win
Eaten! · other1,665 · 5.8% win
First Campfire! · progression1,069 · 0.60% win
The Wind Fire! · progression9 · 0.00% win
Past the Chameleon! · progression4 · 0.00% win
Reached the Oasis! · progression4 · 0.00% win
Reached the Desert! · progression4 · 0.00% win
Didn't Read the Sign! · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

628171.526 September 2026 — 81 % liked6 October 2026 — 62 % liked26 September 20266 October 2026
2 measurements spanning 10 days, net -19. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Oct 2026, 03:0162-19
26 Sept 2026, 03:0181first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
3 October 2026
Roblox entity thumbnail
26 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.